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Mac version lode runner 2
Mac version lode runner 2










  • 2 buttons: Press the left button to dig a hole to the left, press the right button to dig to the right.
  • 1 button: Press the button to dig a hole in the direction you are facing.
  • You control the main character with a joystick.
  • Simply put, you are a (police man, criminal, treasure hunter) who is attempting to (recover, steal, gather) all of the (loot, boxes, gold) from the (crooks, security guards, island natives).

    mac version lode runner 2

    Lode Runner has been presented in such a variety of ways that the premise changes from version to version, but the object of the game is always the same. Irem brought many of their arcade inspired levels to the Famicom Disk System under the names Super Lode Runner and Super Lode Runner II. Most of the arcade levels consisted of the original 150 levels distributed among the various arcade versions, while some levels were entirely original. Irem developed an arcade version of Lode Runner, which was followed by three sequels. Hudson later brought all 50 levels of Championship Lode Runner to the Famicom as well, staying more faithful to the original level designs by providing vertical scrolling in addition to the horizontal scrolling, although the first level is different. The Famicom version of Lode Runner was the tenth best selling Famicom game released during 19, selling a reported 1,100,000 copies throughout its lifetime. Hudson Soft brought the first 50 levels of Lode Runner to the NES, albeit slightly altered due to vertical resolution restrictions.

    #Mac version lode runner 2 series

    Following Championship, many sequels and ports, including an arcade version, were developed to cater to new and old fans of the series alike.

    mac version lode runner 2 mac version lode runner 2

    The first sequel to appear was Championship Lode Runner which contained 50 of the most difficult levels designed for the original by fans, and intended for play by experts only. Lode Runner captured many players' imaginations, as well as their dollars, so it went on to great commercial success. What started as a side project for Doug Smith while he attended college, became a phenomenal success after Brøderbund bought the rights to publish his game for the Apple II, on which it was developed, as well as just about every other system that could handle it. Not only did it include 150 different levels for the player to tackle, it also included a complete level editor that allowed players to continue the fun long after the 150 levels were beaten. Lode Runner broke the mold for platform/ladder computer games when it came out.










    Mac version lode runner 2